• Art Gallery Fact Sheet & Bios

    Program Schedule: Monday, 27 November – Thursday, 30 November

    Chair: Nhung Walsh

    Indochina Arts Partnership, USA

    Nhung Walsh is a curator and cultural producer from Vietnam. She has participated in cultural programs at UNESCO and worked on Vietnamese cultural heritage and development projects in northern and central Vietnam. Walsh collaborates with museums, institutions, and independent art spaces in Vietnam, Singapore, Thailand, Japan, and the US to conduct research and organize exhibitions in various subjects. Her research explores the politics of war memories; censorship and the influences of daily images; and technologies as medium and languages in new media art. Her projects in Vietnam aim at building new audience for arts through activities that connect art and technology, independent publishing and literature, and other disciplines.


    She holds master’s degrees in international studies from Tokyo University of Foreign Studies, history from The University of Alabama, and art administration from the School of the Art Institute of Chicago. Currently, Walsh is director of Indochina Arts Partnership, a non-profit organization that supports exchanges and develops art education programs in Vietnam and countries of Southeast Asia.

    Co-Chair: Kriengkrai Supornsahusrungsi

    Imagimax Studio, Thailand

    Kriengkrai Supornsahusrungsi is a co-founder of Imagimax Co., Ltd., the first 3D Animation studio and training center in Thailand. He graduated with Distinction Honors from the Academy of Arts, San Francisco where his arts and design skills have been polished by combining the CG technology with his traditional skills.


    His award-winning works (under Imagimax) have been included in 3D Animation, TVC, Films and Games. His most recent film as a director and project manager is The Story of Mahajanaka, a 3D Animation adapted from His Majesty King Bhumibol Adulyadej’s literary work.


    His current position at Imagimax is not just being a General Manager but he also responds in 3D production part. Kriengkrai is frequently a guest speaker in CG and Animation. His role in Thai CG Education is a supervisor, advisor and lecturer for several universities in Thailand.

    Fast Facts     

    • 18 projects from individual artists and teams coming from 30 different institutions, universities, and studios from around the world
    • 44 artists from the US, Mexico, South Korea, Taiwan, China, Japan, Thailand, Malaysia, Singapore, and Vietnam will be participating in the program
    • Interdisciplinary and interactive works, including data visualization, VR, sound, multimedia, paintings, sculpture, architecture, and performance.
    • One of the highlights is a special VR artwork project that is a collaboration between Dimoda (Digital Museum of Digital Art) and invited artists from Thailand, Singapore, and Vietnam. This special project will be traveling for one year after SIGGRAPH Asia 2017, acting as a “mind” that “departs” its body to exist on its own by living on another body.
    • This project is supported by the ACM SIGGRAPH Digital Arts Community


    Quote from Nhung Walsh, SIGGRAPH Asia 2017 Art Gallery Chair:


    “While SIGGRAPH Asia is one of the biggest arenas for technologists, the “Mind-Body Dualism” exhibition is a reminder that technology is not only a tool but also an access to human’s reasons and existence. Art Gallery’s artists discuss the mind-body-machine’s causal interactions through philosophy, languages, cultures, and religions to have better understanding of the complex relationship between human and their own shadows.”


    SIGGRAPH Asia 2017 Art Gallery Program Highlights

    • “Mind-Body Dualism” – A Collaborative Project between Dimoda and SIGGRAPH Asia
      Artist(s): Debbie Ding, Bani Haykal, Korakrit Arunanondchai, Vicki Dang in collaboration with William Robertson and Alfredo Salazar-Caro (Dimoda), 2017
      Description: This is a special project created for SIGGRAPH Asia 2017. The project is a collaboration between artists from Thailand, Vietnam, and Singapore and Digital Museum of Digital Art (Dimoda) to build an environment where artists from Southeast Asia explore the virtuality in its reflections of their physical worlds.
    • Hive
      Sölen Kiratli and Akshay Cadambi, 2016
      Description: Created via fusing aspects of sculptural form, spatial sound, interactive methods, and machine learning, HIVE is an art installation that explores the relationship between sound, space, body, and communication.
    • Mantra
      Hwayong Jung, 2017
      Description: Project Mantra is digital panorama video that represents hyper-realistic landscape with collapse of human interaction expressed through movement and code generated visual images. This videos deal with perception, especially with aesthetic Korean traditional dances and the way recreate the landscape through software and simulation.
    • Robosophy Philosophy: Übermensch and Magnanimous
      Predrag Nikolic, Adrian David Cheok, and Sasa Arsovski, 2017
      Description: Project Robosophy Philosophy is conceptualize as set of philosophical discussions between two robots. In the Robosophy Philosophy (Meeting Points: Übermensch and Magnanimous) conceptual pillars for the discussions are philosophical stand points of Aristotle and Nietzsche.
    • (A)I Feel
      Artist(s): Kiattiyot Panichprecha, 2016
      Description: (A)I FEEL is a project to demonstrate how machines learn human emotions by creating a teaching & learning process between humans and a machine.
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